FMlilgarfield

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FMlilgarfield

Age/Gender: 20, Male
Location: Glasgow, Scotland, UK
Job: Student

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1/11/08

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Latest Flash Reviews

38 Reviews | 24 w/ Responses

Score: 10
Revival & Revenge

"Epicness Developed"

submission: Revival & Revenge
date: November 23, 2009

Alot of Your animation abillities have improved since Madness Day 2008.

Firstlly I liked Your own art of appearance of Madness Characters with there new facial features, and more musculen figures appearring more mean and hard. Jake L Turlper looked alot better appeared, more musculen aggressive with his facial features and gear all rearranged for the better. Stabby appears as Sci Fi solider positivly with his mask mostlly Both Characters simulate towards the mordern Madness Combat Fashion which blends in well with the theme of this Flash.

The Backgrounds are well designed with the blue skies outdoors an original approach of enviromental appearrance. The Surgeory and Laboretys were well laid out in which adds more decoration to colour in with the plot of this cartoon. Keep up the creativity with this new development towards flash.

The Plot makes alot more original sense with Jakes metamorphesis, The element Yrgonium, etc. Its impressive of how You took the storyline of the prequal of this flash to such an alternative turn, which makes it all the more interesting.

The animation of movements and action has improved alot since your last Madness Flash. The Shooting and Melee combat of this flash are alot more smooth and had a very good attempt with a two protaganist perspective. Also had some clever fighting styles of killing. A few things I have to crititize you about. When Jake was hanging on the ceiling and shot that agent, the feeling of impact and brutal force from the gun blast ceased to exist. That also needs to have the finishing touch of pain and power from the bullet when it hits the agent as said with more of the meaning on my last review. Also what I think You need to do for next madness flash is focus on the one protagenist perspective to master the full edge of madness animating. Also add a slight tilt on the madness character's body, when walking and etc. Back at the elevator scene when Jake defected the firing bullets with his sword, You didn't put at first in footage, before the shooting, the agents raising thair guns firing at Jake. All that was viewed after Jake sheilding against the bullets was a massacre of guards instead. Another thing to keep in mind.

The Car Chase Scene was awesome. The Vechiles were nicely drawed and designed, and there was well motioned action. What You should try with future car chase scenes is to watch the begaining of Madness Combat 9 and look into alot of detail with the camera movements, different drawn views of vechiles and charecters close ups in footage, and think in more creativity of what how to give future car chase scenes a more stronger visual impact with fast and furious action that would glue the viewers eyes on to the computer screen.

In Conclusion You have clearlly improved alot more in madness animating since last year. What You should do is give yourself a long timeframe to animate a perfect madness flash and master all there is to master to be a better Madness Animator. I give 10/10 for Your great, hard works on this cartoon
:)

November 24, 2009

Author's Response:

Wow, epic review :D
You definately gave me enough hints to improve on future submissions.
And I have to say that I agree with all of them, so they are truly helpful.
Thanks a lot ;D

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Score: 10
MZM 69 2

"Humour, Zombies, Madness all in a mix"

submission: MZM 69 2
date: November 22, 2009

A mid Kanamomashouse spam and Nggangster Madness Chronicla epic.

That tickled me alot. Firstlly i liked the comic discribing the pilot of this cartoon was well picture with the background referrence towards a plantation back in the slavery times in the american black amarican history background, and well flash back to MZM 69.

The Spirits in this flash were well made, especially with the black sumo and Kanamomashouse all simplly made in a positive way, And Zombies may not lead to madness perfection but that dose not put the score to a downfall. The main potentional of this flash is the humour. And good of You to make use of ToxicDevil's Background from his madness tribute flashes which are by now scraped.

The animation in general was very neat with The fighting of the black sumo, with all the top spining arobatic Martial Arts styled action, It was all well motioned without the flexabillity of arms legs, etc needed. The Zombies might not be up to its best of Madness animation quality unlike many of Nggangsterpimp's well skilled madness flashes. But what should be brought to attention is the awesome animated action pack fighting of the sumo. Also nice addition with the KFC chicken legs being used as martial arts weapons, that made me lol.

Also the Ending of this flash with the conflict between The Black Sumo and Kanamomashouse Charecter is quite tense which all builds the plot from being very thin for a spam humour flash towards being an actual original story, flash worthy, which all shows development.

In Conclusion Its a very impressive concept to be a comedy spam cartoon, Madness Combat Tribute flash being adjusted to one great piece of flash that i give 10/10 to.

:3

November 22, 2009

Author's Response:

Hey thanks alot. Wow fuck me man really thanks.

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Score: 7
Madness Reprobabilitation

"Impressivelly Done on Power Point"

date: August 18, 2009

First off. I'll state that you done a good job all creditted to creativity on Power Point.

I commend you on remixing featured scenes from Krinkels animations in syncing with your concept of a Madness Tribute.

The art of the charecters was very neat. I like the design of Jake Tulper with his horrific look. You done a good job drawing the charecters from Krinkel's seris. The Backgrounds were neatlly drawn for most scenes.

The Animation of this cartoon was overall well motioned and action packed, but more work needs to be put in for movements, as following...

The Introduction scene was well reminded of the very first Madness Combat episode. Mortal Jake's death needs more work added with the force of bullets him, brutally. A more masked trembled death could have been add, with bounce his corpse collapsing.

The Introdution of Jake Rebirth was well presented with him shooting the two agents.

The Boat scene is what brings my rating to its downfall. The Speed Boat was well drawn. What could have made it better would be when Jake jumped onboard the boat, there have been an animated splash to represent him land on the vechile. Also when the boat was in motion there should have been added a trailing splash of water coming from the back engine to suggest the speed of the boat. Lastly the Colour scheme of the sea and sky was very matching, a top priority of art is that when drawing/painting/animating water is that water is a reflective substance that should image its surrounding enviroment. I would have suggested at least a dark gray colour with added graident for the sea waters.

The Action was well animated at most parts. The prospective point of view of Jake shooting the agent gents with the berretta was well animated but the deaths of the agents need a more masked motion added.

The Scene when Jebus stabed Tricky,y remained stiff without showing any sign of pain, and more smoothness is needed for Jebus sword stabing movements.
The very same scene when Jake had the Sherrif killed was well stylish with the matrix bullet time refference, but the fps should have reduced speed with sounds being more deepened.

The Train- Car chase scene was well thought out, but the motion of both vechiles made the vechiles appeared very stiff, with the carri of vechiles not slightly bouncing up and down on the wheels like a Chevy 64 Impala.
And when the second train landed on the lower cliff, and bounced, it looked very unrealistic. In reality it would have either exploded or slided along the surface trailing sparks with its mechanical parts getting torn apart in destruction.
But it was well referenced of Madness Antipathy.

The Deaths of the agents in a later scene was too easly collapsed without the agents putting up more of a fight and remained very still, That scene is in need of more smoothness of animation, also with addition of masked deaths with the brutality of bullets.

I also commend you on the MAG AGENT V2. scene with the clever ness of murder, but the animation of that scene should have footage of Jebus struggling with strength to use the telegonises power of the heavy Helmet mask thing. The magic powers of Jake and Jebus needs more emotion of rage added to demonstrate the strength and fury of power, like wizards out on a battlefield.

The Final Fight Scene passed away very quicklly. Every Finale Battle in between a Protagenist and Angonist should feature long lasting dramaic, thrilling, brutal, aggressive, action, to finish a plot nicely.

Over all I thought this animation is very good but you need to improve more on smoothness of animation and emotions of charecters.

But keep the good work up :)

lol at the featured Nelson Munts catchphrase:P

August 19, 2009

Author's Response:

Wow. Huge review. But I read it completely ;)

I agree with you about what you say about the suffering of the victims. They are dead immediately or don't seem to bother too much about getting hit or stabbed.

Also the bouncing train is indeed something that looks pretty odd, to me as well, but I just animated it and didn't took the time to improve it.

And you're also right about what you say about Jebus and the big Agent and the final fighting scene.

The problem I faced was a lack of time when I created it... :P
About a week before MD08 I noted that there actually was a madnessday and I spent all my available time on animating this, but it just wasn't enough to make everything turn out great.
Also I was expecting to have a much longer scene at the end, but I made the part from Jakes fight with Mag Agent V1 until the end the day before
I actually skipped school to convert the whole ppt to Flash at MadnessDay, because the first two conversions had some major glitch issues. Just to indicate my lack of time, which looks like a lack of effort.

BUT... This year's submission of mine will probably be a little shorter, but expect it to be better animated.
And thanks for this review; it's probably the best I've had so far.

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